Zelda Infinite

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 3:04 pm 
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I caught some of this stuff, and others of it was pointed out to me, it's all very interesting.

I think it's actually possible this game could be meant as something earlier then the rest of the games, possibly a prequel to all the rest of the series... This game could involve the creation of the Master Sword.

The gamers know almost nothing about how or when the sword was forged. The idea that a fairy spirit could be sealed inside of it could explain how it became inbuned with it's magical powers.... Even if it never spoke or anything... I mean heck, the Fairy of Winds inside the Gale Boomerang never said another word after we met her

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 10:33 pm 
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Ziku, I agree mostly, especially with the placement in the series. However, I would expect it to take place after Minish Cap, because that's apparently as far back as the story goes.

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 10:34 pm 
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Gojiman wrote:
Ziku, I agree mostly, especially with the placement in the series. However, I would expect it to take place after Minish Cap, because that's apparently as far back as the story goes.

Was Minish ever confirmed as the first? I've never really believed

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 10:36 pm 
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It's generally accepted (at least on this forum, and I think widely in the Zelda community) that Minish Cap is the first game in the series, for many reasons. If you want to hear the reasons, either let me know in this topic, or look for the old timeline topics on here.

I can't wait til Spirit Tracks comes out so I can update my timeline.

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 10:39 pm 
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Hirohiigo wrote:
It's generally accepted (at least on this forum, and I think widely in the Zelda community) that Minish Cap is the first game in the series, for many reasons. If you want to hear the reasons, either let me know in this topic, or look for the old timeline topics on here.

I can't wait til Spirit Tracks comes out so I can update my timeline.

The underlining reason I've always heard is because it's the earliest place where the hat apears.

I'm reluctant to accept the idea, for my own various reasons

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 10:57 pm 
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That's generally just thought to be an easter egg to further hint at the idea of it being first, but that's not the only evidence there is that it's the first. Here are a majority of the reasons I can think of off the top of my head for why The Minish Cap is first:

  • The term "Hyrule" refers exclusively to the town where the castle is, and doesn't refer to the Kingdom.
  • There is only one city and a few suburban rural residences, hinting at the fact that the kingdom has not developed yet.
  • There is no mention of the Triforce, Ganon, or the Master Sword.
  • The hero of the pre-game conflict is said to be the "Hero of Men," which implies that there are no humans or Hylia outside of Hyrule (an implication that doesn't exist in OoT and beyond).
  • The Royal Family protects what is called the "Light Force," which is speculated to be a misunderstanding of the Triforce.

I also believe that Hyrule in TMC becomes a wasteland and eventually becomes the Gerudo Desert and Haunted Wasteland in OoT. Lake Hylia is in the east, whereas in OoT it's in the southwest. I don't believe this to be directional confusion like what happened between LoZ, LttP, and OoT (in which the map of Hyrule is generally the same but rotated) because there's no Death Mountain or Zora's Falls in TMC.

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 11:10 pm 
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Hirohiigo wrote:
That's generally just thought to be an easter egg to further hint at the idea of it being first, but that's not the only evidence there is that it's the first. Here are a majority of the reasons I can think of off the top of my head for why The Minish Cap is first:

  • The term "Hyrule" refers exclusively to the town where the castle is, and doesn't refer to the Kingdom.
  • There is only one city and a few suburban rural residences, hinting at the fact that the kingdom has not developed yet.
  • There is no mention of the Triforce, Ganon, or the Master Sword.
  • The hero of the pre-game conflict is said to be the "Hero of Men," which implies that there are no humans or Hylia outside of Hyrule (an implication that doesn't exist in OoT and beyond).
  • The Royal Family protects what is called the "Light Force," which is speculated to be a misunderstanding of the Triforce.

I also believe that Hyrule in TMC becomes a wasteland and eventually becomes the Gerudo Desert and Haunted Wasteland in OoT. Lake Hylia is in the east, whereas in OoT it's in the southwest. I don't believe this to be directional confusion like what happened between LoZ, LttP, and OoT (in which the map of Hyrule is generally the same but rotated) because there's no Death Mountain or Zora's Falls in TMC.

It's all good information and a very deep, don't get me wrong, but it isn't without its faults.

As an example, most of the time, the world isn't made of more then one or two small towns, if even that. The idea of less civilization could hint it took place reletivly shortly after the Original Zelda, since most of that game was set in the wilderness. I don't believe it actually does, it's just an example.

There's also the fact the intro shows the evil that the Wielder of the Picori sword defeated was pictured as a great red pig with a trident, easily a very possible allusion to Ganon, as the beast is not given a name. Granted the color is inacurate, but as Ganon has gone through several colors, it's only a minor flaw (and perhaps even symbolic as Ganon turns red/brown just before he is defeated).

With some thought, there's probably more insight to offer, in general I like to find the slips in the most generally accepted ideas

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sat Oct 24, 2009 11:50 pm 
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Quote:
As an example, most of the time, the world isn't made of more then one or two small towns, if even that.

Even when there aren't many towns, you can tell civilization exists. For example, in LttP, despite there only being Kakariko Town, it's made evident throughout the game that Hyrule expands beyond what's shown in the game and that it's a powerful empire. In TMC, however, it's very rural. Not very developed at all, and you can tell Hyrule Town is the center of population.

Quote:
The idea of less civilization could hint it took place reletivly shortly after the Original Zelda, since most of that game was set in the wilderness.

Except the Hyrule given in LoZ wasn't all of Hyrule. (Southern Hyrule was likely abandoned after Ganon's return.) As you can see in AoL, which took place only a few years after LoZ, there are many, many cities in Hyrule.

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There's also the fact the intro shows the evil that the Wielder of the Picori sword defeated was pictured as a great red pig with a trident, easily a very possible allusion to Ganon, as the beast is not given a name. Granted the color is inacurate, but as Ganon has gone through several colors, it's only a minor flaw (and perhaps even symbolic as Ganon turns red/brown just before he is defeated).

That's not Ganon, that's a moblin/butablin. You fight them in TMC.

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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Sun Oct 25, 2009 12:20 am 
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Goron

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This is some interesting stuff...
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 Post subject: Re: The Master Sword might be anthropomorphic in Zelda Wii
PostPosted: Fri Nov 06, 2009 2:28 pm 
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Goron

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anthropomorphic? cool
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